Marvel Studios' Victoria Alonso Keynotes SIGGRAPH 2019

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Virtual, Augmented, and Mixed Reality

Immersive technologies are changing the ways we create, play, learn, communicate, and interact. Experience first-hand the latest and greatest advances in VR, AR, and MR at SIGGRAPH.

Explore new realities generated by state-of-the-art immersive technologies.

The Virtual, Augmented, and Mixed Reality Program, now celebrating its fifth year at SIGGRAPH, will bring together the best virtual reality (VR), augmented reality (AR), and mixed reality (MR) experiences around.

This program, housed within the Experience Hall, boasts an interactive space for attendees to discover the latest advancements in realities, from games and location-based experiences, to content production, research, healthcare, and more. The program is organized into three core physical spaces: the Vrcade (games and experiences), the VR Theater (storytelling), and the Village (installations).

In addition to state-of-the-art content, technologies, and research, we are seeking VR, AR, and MR experience submissions for 2019 that support adaptive technology and mobility, as well as ones that have a positive impact on our community.


Virtual, Augmented, and Mixed Reality Chair

Victoria Rege

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