Check out what’s in store for SIGGRAPH 2020, 19-23 July 2020 in Washington, D.C.!

Learn More

Exhibitor Sessions

SIGGRAPH 2019 exhibitors demonstrate their software, hardware, and systems, and answer questions about how their applications improve professional and technical performance.

Program Content

Attend Exhibitor Sessions for comprehensive summaries of the latest technologies in computer graphics and interactive techniques. SIGGRAPH 2019 exhibitors demonstrate software, hardware, and systems; answer questions; and host one-on-one conversations about how their applications improve professional and technical performance.

Attendees of all Exhibitor Sessions must to be registered for SIGGRAPH. If you haven’t already registered, contact one of the exhibitors offering a session on this page and ask them for a code to secure a free Exhibits Only badge.

All Days
Sunday
Monday
Tuesday
Wednesday
Thursday
Sunday, 28 July 2019 expand all · collapse all
TimeTypeSession / PresentationContributorsLocationTagPlan
2pm - 5:15pmExhibitor Sessions
Exhibitor Sessions NVIDIA Presents: Deep Learning for Content Creation and Real-Time Rendering
Room 501AB
Gaming & Interactive
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
Monday, 29 July 2019 expand all · collapse all
TimeTypeSession / PresentationContributorsLocationTagPlan
9am - 10amExhibitor Sessions
Exhibitor Sessions Autodesk Exhibitor Session: An Intro to Shotgun
Room 409A
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
9:15am - 10amExhibitor Sessions
Exhibitor Sessions NVIDIA Presents: Real Time Ray Tracing and the Demand of Architectural Visualization
Room 501AB
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
10am - 11amExhibitor Sessions
Exhibitor Sessions Autodesk Exhibitor Session: Accelerating Creative Teams with Shotgun Create
Room 409A
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
10am - 11amExhibitor Sessions
Exhibitor Sessions NVIDIA Presents: Sharing Physically Based Materials Between Renderers with MDL
Room 501AB
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
10am - 6pmExhibitor Sessions
Exhibitor Sessions Substance by Adobe Exhibitor Session: Substance day at SIGGRAPH
Room 409B
Arts & Design
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
11am - 12pmExhibitor Sessions
Exhibitor Sessions Autodesk Exhibitor Session: The Future of Shotgun Platform
Room 409A
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
11am - 12:15pmExhibitor Sessions
Exhibitor Sessions NVIDIA Presents: Progress Toward Real-Time, Photo-Realistic Digital Humans
Room 501AB
New Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
12pm - 1:30pmExhibitor Sessions
Exhibitor Sessions Foundry Exhibitor Session: Education Summit
Room 502B
Research & Education
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
12:30pm - 1:30pmExhibitor Sessions
Exhibitor Sessions Intel Exhibitor Session: Using Variable Rate Shading to Improve the User Experience in Real-time Game Engines
Room 406B
Gaming & Interactive
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
1pm - 2:30pmExhibitor Sessions
Exhibitor Sessions Autodesk Exhibitor Session: An Intro to Developing for Shotgun
Room 409A
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
2pm - 5pmExhibitor Sessions
Exhibitor Sessions Exhibitor Session: Women In Animation Summit
Room 410
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
2pm - 5:15pmExhibitor Sessions
Exhibitor Sessions NVIDIA Presents: GPU Ray Tracing for Film and Design
Room 501AB
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
2:30pm - 4pmExhibitor Sessions
Exhibitor Sessions Autodesk Exhibitor Session: Advanced Development for Shotgun
Room 409A
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
3:30pm - 4:30pmExhibitor Sessions
Exhibitor Sessions Intel Exhibitor Session: Advanced SIMD Programming with Intel ISPC
Room 406B
Research & Education
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
4pm - 5pmExhibitor Sessions
Exhibitor Sessions Autodesk Exhibitor Session: Shotgun Developer and TD Roundtable
Room 409A
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
4pm - 6pmExhibitor Sessions
Exhibitor Sessions Foundry Exhibitor Session: Look Development and Lighting Meet-up
Room 502B
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
Tuesday, 30 July 2019 expand all · collapse all
TimeTypeSession / PresentationContributorsLocationTagPlan
9am - 10amExhibitor Sessions
Exhibitor Sessions Intel Exhibitor Session: Bringing the Future of Entertainment to Your Living Room – MPEG-I Immersive Video
Room 406B
Gaming & Interactive
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
9am - 10amExhibitor Sessions
Exhibitor Sessions NVIDIA Presents: Applications of Mesh Shading with DX12
Room 501AB
Gaming & Interactive
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
9am - 5pmExhibitor Sessions
Exhibitor Sessions SideFX Exhibitor Session: Houdini Hive
402A
Gaming & Interactive
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
9:30am - 10amExhibitor Sessions
Exhibitor Sessions Autodesk Exhibitor Session: Autodesk Forge – Automate Unique, Web-based 3D Data Experiences
Room 404A
New Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
9:30am - 10:30amExhibitor Sessions
Exhibitor Sessions Unity Technologies Exhibitor Session: Getting Started with Unity's New Lightweight Render Pipeline
Room 407
New Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
10am - 11amExhibitor Sessions
Exhibitor Sessions Chaos Group Exhibitor Session: Total Chaos @ SIGGRAPH – The Visual Architectural Design Process (KPF)
Room 409A
Arts & Design
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
10am - 11amExhibitor Sessions
Exhibitor Sessions Dreamworks Exhibitor Session: A Day in the Life at DreamWorks (Student Volunteers Only)
Room 409B
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
10am - 11:30amExhibitor Sessions
Exhibitor Sessions Foundry Exhibitor Session: Plotting Your VFX Studio's Journey Into The Cloud
Room 502B
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
10am - 10:30amExhibitor Sessions
Exhibitor Sessions Microsoft Corporation Exhibitor Session: Jellyfish Studios - Journey to a Production Cloud
Room 512
New Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
10am - 10:30amExhibitor Sessions
Exhibitor Sessions NVIDIA Presents: Interactive and Cinematic Ray Tracing of Cellular and Molecular Biology with OptiX and RTX Acceleration
Room 501AB
Research & Education
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
10:15am - 11amExhibitor Sessions
Exhibitor Sessions Autodesk Exhibitor Session: Bifrost – It’s Here!
Room 404A
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
10:30am - 11:30amExhibitor Sessions
Exhibitor Sessions CGTrader Exhibitor Session: Leveraging Stock 3D Content to Accelerate Time to Market and Reduce Costs
Room 511BC
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
10:30am - 11amExhibitor Sessions
Exhibitor Sessions Microsoft Corporation Exhibitor Session: Render More with Azure and Avere
Room 512
New Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
10:30am - 11amExhibitor Sessions
Exhibitor Sessions NVIDIA Presents: Adding RTX Acceleration to Iray With OptiX
Room 501AB
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
10:30am - 11amExhibitor Sessions
Exhibitor Sessions Unity Technologies Exhibitor Session: XR Graphics in Unity: Ensuring the Best AR/VR Experiences
Room 407
Gaming & Interactive
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
11am - 12pmExhibitor Sessions
Exhibitor Sessions Chaos Group Exhibitor Session: Total Chaos @ SIGGRAPH Vlado in Renderland 2019
Room 409A
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
11am - 11:30amExhibitor Sessions
Exhibitor Sessions Dreamworks Exhibitor Session: Students Networking (Student Volunteers Only)
Room 409B
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
11am - 12pmExhibitor Sessions
Exhibitor Sessions Intel Exhibitor Session: From RenderMan 22.0® to Next Gen RenderMan XPU and Beyond: Role of Open Shading Language (OSL) with Intel® AVX512.
Room 406B
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
11am - 11:30amExhibitor Sessions
Exhibitor Sessions Microsoft Corporation Exhibitor Session: Large Scale Rendering on Azure
Room 512
New Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
11am - 12:15pmExhibitor Sessions
Exhibitor Sessions NVIDIA Presents: NVIDIA Omniverse - An Open, USD Based Collaboration Platform for Constructing and Simulating Virtual Worlds
Room 501AB
Gaming & Interactive
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
11am - 12pmExhibitor Sessions
Exhibitor Sessions Pixar Animation Studios Exhibitor Session: Bo is Back!
Room 515A
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
11am - 11:30amExhibitor Sessions
Exhibitor Sessions Unity Technologies Exhibitor Session: Modifying the Unity Experience on Every Device, Everywhere
Room 407
New Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
11am - 5pmExhibitor Sessions
Exhibitor Sessions Walt Disney Animation Studios Exhibitor Session: The Walt Disney Company Suite – Open Hours
Room 410
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
11:30am - 12:15pmExhibitor Sessions
Exhibitor Sessions Autodesk Exhibitor Session: What’s new with Arnold GPU
Room 404A
Gaming & Interactive
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
11:30am - 12:15pmExhibitor Sessions
Exhibitor Sessions Dreamworks Exhibitor Session: Embracing PBR Workflows to Enhance Look-Dev in How To Train Your Dragon: Hidden World
Room 409B
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
11:30am - 12pmExhibitor Sessions
Exhibitor Sessions Microsoft Corporation Exhibitor Session: Teradici – Wacom Tablets with Virtual Workstations
Room 512
New Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
11:30am - 12:15pmExhibitor Sessions
Exhibitor Sessions Unity Technologies Exhibitor Session: Creating Explosive Real-Time Visuals with the Visual Effect Graph
Room 407
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
12pm - 1:30pmExhibitor Sessions
Exhibitor Sessions Foundry Exhibitor Session: Solving Creative Challenges Through Development in Nuke
Room 502B
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
12pm - 12:30pmExhibitor Sessions
Exhibitor Sessions Microsoft Corporation Exhibitor Session: Support Partners – Building Media Workflows in Azure
Room 512
New Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
12:15pm - 1:45pmExhibitor Sessions
Exhibitor Sessions Dreamworks Exhibitor Session: Open Suite - Come Connect With Us
409B
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
12:15pm - 1pmExhibitor Sessions
Exhibitor Sessions Unity Technologies Exhibitor Session: Discover the Technology Behind 'The Heretic'
Room 407
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
12:30pm - 1pmExhibitor Sessions
Exhibitor Sessions Microsoft Corporation Exhibitor Session: High Performance Computing on Azure
Room 512
New Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
12:45pm - 1:30pmExhibitor Sessions
Exhibitor Sessions Autodesk Exhibitor Session: Human + AI = Future of Creation and Entertainment
Room 404A
New Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
1pm - 2pmExhibitor Sessions
Exhibitor Sessions Intel Exhibitor Session: Bringing Intelligent Motion Using Reinforcement Learning to Intel® Client Platform
Room 406B
New Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
1pm - 1:30pmExhibitor Sessions
Exhibitor Sessions Microsoft Corporation Exhibitor Session: Microsoft Azure - Secure Burst Rendering to the Microsoft Cloud
Room 512
New Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
1pm - 1:30pmExhibitor Sessions
Exhibitor Sessions Unity Technologies Exhibitor Session: Using Unity's Lightweight Render Pipeline for AR on Magic Leap
Room 407
New Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
1:30pm - 2pmExhibitor Sessions
Exhibitor Sessions Microsoft Corporation Exhibitor Session: Bebop – Making Life in the Cloud More Creative
Room 512
New Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
1:30pm - 2:15pmExhibitor Sessions
Exhibitor Sessions Unity Technologies Exhibitor Session: Cinemachine 3.0: New Features for Film and Games
Room 407
Gaming & Interactive
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
1:45pm - 2:45pmExhibitor Sessions
Exhibitor Sessions Dreamworks Exhibitor Session: Solutions to Lighting & Volumetric Challenges in Moonray
409B
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
2pm - 2:45pmExhibitor Sessions
Exhibitor Sessions Autodesk Exhibitor Session: Unity and Autodesk – Streamlining Workflows for Film/Animation/TV
Room 404A
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
2pm - 3pmExhibitor Sessions
Exhibitor Sessions Chaos Group Exhibitor Session: Total Chaos @ SIGGRAPH – Creating Superheroes the V-Ray Way (Digital Domain)
Room 409A
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
2pm - 3:30pmExhibitor Sessions
Exhibitor Sessions Foundry Exhibitor Session: Solving Creative Challenges with Nuke Family – The Artists' Story
Room 502B
Arts & Design
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
2pm - 5pmExhibitor Sessions
Exhibitor Sessions Microsoft Corporation Exhibitor Session: Microsoft Azure Training: Your Guide To Hyper Scaling Your Studio
Room 512
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
2pm - 3pmExhibitor Sessions
Exhibitor Sessions NVIDIA Presents: Optimizing and Deploying Ray-Traced Dynamic Global Illumination
Room 501AB
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
2pm - 3pmExhibitor Sessions
Exhibitor Sessions Tobii Exhibitor Session: Learn From Industry Experts What it Took to Bring Foveated Rendering to VR and its Impact Going Forward
Room 511BC
Gaming & Interactive
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
2:15pm - 3pmExhibitor Sessions
Exhibitor Sessions Unity Technologies Exhibitor Session: Synchronize Real-time Production With Unity + Glassbox
Room 407
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
2:30pm - 3:30pmExhibitor Sessions
Exhibitor Sessions Intel Exhibitor Session: Build a Deep Learning Video Analytics Framework for Intel AI Platforms
Room 406B
New Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
2:45pm - 3:15pmExhibitor Sessions
Exhibitor Sessions Dreamworks Exhibitor Session: Open Suite - Come Connect With Us
Room 409B
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
3pm - 4pmExhibitor Sessions
Exhibitor Sessions Chaos Group Exhibitor Session: Total Chaos @ SIGGRAPH – Making Caustics Mainstream With Corona Renderer 4
Room 409A
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
3pm - 4pmExhibitor Sessions
Exhibitor Sessions NVIDIA Presents: The Future of Filmmaking With Rob Legato and Ben Grossmann
Room 501AB
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
3pm - 3:45pmExhibitor Sessions
Exhibitor Sessions Unity Technologies Exhibitor Session: VR Rendering for Human-eye Resolution With Unity
Room 407
Gaming & Interactive
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
3:15pm - 4pmExhibitor Sessions
Exhibitor Sessions Autodesk Exhibitor Session: Maya – Faster Animation, Artist Workflows, and the Future
Room 404A
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
3:15pm - 4pmExhibitor Sessions
Exhibitor Sessions Dreamworks Exhibitor Session: Enhancing the Realism of Procedural Wind on Curves
Room 409B
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
3:45pm - 4:30pmExhibitor Sessions
Exhibitor Sessions Unity Technologies Exhibitor Session: Generating Synthetic Data at Scale to Train Autonomous Vehicles
Room 407
New Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
4pm - 5pmExhibitor Sessions
Exhibitor Sessions Chaos Group Exhibitor Session: Total Chaos @ SIGGRAPH – Agile Workflow Tips With V-Ray for Houdini (Ingenuity Studios)
Room 409A
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
4pm - 6pmExhibitor Sessions
Exhibitor Sessions Foundry Exhibitor Session: Solving Creative Challenges With Modo
Room 502B
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
4pm - 5pmExhibitor Sessions
Exhibitor Sessions Intel Exhibitor Session: Using Variable Rate Shading to Improve the User Experience in Real-time Game Engines
Room 406B
Gaming & Interactive
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
4:30pm - 5:15pmExhibitor Sessions
Exhibitor Sessions Autodesk Exhibitor Session: Thriving With Shotgun – Setting Creative Teams Up for Success
Room 404A
Arts & Design
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
4:30pm - 5pmExhibitor Sessions
Exhibitor Sessions Unity Technologies Exhibitor Session: Leveraging Ray Tracing Hardware Acceleration in Unity
Room 407
New Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
5pm - 6pmExhibitor Sessions
Exhibitor Sessions Apple Inc. Presents: Modern Mobile Graphics on Metal
Room 511BC
New Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
5pm - 5:30pmExhibitor Sessions
Exhibitor Sessions Unity Technologies Exhibitor Session: Turning Large CAD Assemblies Into Real-time 3D Visualizations
Room 407
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
Wednesday, 31 July 2019 expand all · collapse all
TimeTypeSession / PresentationContributorsLocationTagPlan
9am - 10amExhibitor Sessions
Exhibitor Sessions Intel Exhibitor Session: Ray Tracing With Intel Embree and Intel OSPRay – Use Cases and Updates
Room 406B
New Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
9am - 10:45amExhibitor Sessions
Exhibitor Sessions NVIDIA Presents: Real-time Ray Tracing – Special Topics and Latest Research
Room 501AB
Research & Education
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
9am - 5pmExhibitor Sessions
Exhibitor Sessions SideFX Exhibitor Session: Houdini Hive
402A
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
9am - 11amExhibitor Sessions
Exhibitor Sessions Walt Disney Animation Studios Exhibitor Session: Walt Disney Animation Studios Educator's Forum
Room 410
Research & Education
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
9:30am - 10amExhibitor Sessions
Exhibitor Sessions Unity Technologies Exhibitor Session: How to Leverage the Power of Immersive Storytelling With Unity
Room 407
Gaming & Interactive
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
10am - 11amExhibitor Sessions
Exhibitor Sessions AWS Exhibitor Session: Studio in the Cloud
Room 303B
New Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
10am - 4pmExhibitor Sessions
Exhibitor Sessions Blue Sky Studios, Inc. Exhibitor Session: Blue Sky Studios Resume Drop Off
Room 301A
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
10am - 11amExhibitor Sessions
Exhibitor Sessions Chaos Group Exhibitor Session: Total Chaos @ SIGGRAPH – Beyond Pretty Pictures, Using Rendering to Push the Boundaries of Full-color, 3D-printed Objects
Room 409A
Arts & Design
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
10am - 10:45amExhibitor Sessions
Exhibitor Sessions Dreamworks Exhibitor Session: How to Fly With Dragons: DreamWorks XR Experiences
409B
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
10am - 11amExhibitor Sessions
Exhibitor Sessions Epic Games Exhibitor Session: Causing Chaos: The Future of Physics and Destruction in Unreal Engine
Room 405
Gaming & Interactive
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
10am - 10:30amExhibitor Sessions
Exhibitor Sessions Intel Exhibitor Session: Intel Open Image Denoise – Optimized CPU Denoising
Room 406B
Gaming & Interactive
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
10am - 10:30amExhibitor Sessions
Exhibitor Sessions Microsoft Corporation Exhibitor Session: Support Partners – Building Media Workflows in Azure
Room 512
New Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
10am - 10:30amExhibitor Sessions
Exhibitor Sessions Unity Technologies Exhibitor Session: Welcome to PHAROS- A story of AR with Childish Gambino
Room 407
New Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
10:15am - 11amExhibitor Sessions
Exhibitor Sessions Autodesk Exhibitor Session: Bifrost – It’s Here!
Room 404A
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
10:30am - 11:30amExhibitor Sessions
Exhibitor Sessions Carbon, Inc. Exhibitor Session: Computational Geometry and Software at Carbon
Room 511BC
New Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
10:30am - 11amExhibitor Sessions
Exhibitor Sessions Microsoft Corporation Exhibitor Session: Bebop – Making Life in the Cloud More Creative
Room 512
New Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
10:30am - 11:15amExhibitor Sessions
Exhibitor Sessions Unity Technologies Exhibitor Session: Unity for Film – Our Roadmap, Technologies, and Case Studies
Room 407
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
10:45am - 11:45amExhibitor Sessions
Exhibitor Sessions Dreamworks Exhibitor Session: Open Suite - Come Connect With Us
409B
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
10:45am - 12:15pmExhibitor Sessions
Exhibitor Sessions NVIDIA Presents: Advanced Real-time Ray Tracing Tutorial
Room 501AB
Gaming & Interactive
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
11am - 12pmExhibitor Sessions
Exhibitor Sessions AWS Exhibitor Session: Creating Apocalyptic VFX for Good Omens
Room 303B
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
11am - 12pmExhibitor Sessions
Exhibitor Sessions Chaos Group Exhibitor Session: Total Chaos @ SIGGRAPH – Innovative Real-time Solutions, Where Tech, Art, and Film Converge (Method Studios)
Room 409A
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
11am - 12pmExhibitor Sessions
Exhibitor Sessions Epic Games Exhibitor Session: Virtual Production in Unreal Engine
Room 405
Gaming & Interactive
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
11am - 12pmExhibitor Sessions
Exhibitor Sessions Intel Exhibitor Session: Enhancing and Accelerating Your AI and Machine Learning Solution Through Intel Integrated Graphics
Room 406B
New Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
11am - 11:30amExhibitor Sessions
Exhibitor Sessions Microsoft Corporation Exhibitor Session: Large Scale Rendering on Azure
Room 512
New Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
11:15am - 12pmExhibitor Sessions
Exhibitor Sessions Unity Technologies Exhibitor Session: Unity at MPC Film – Real-time Set Dressing With Diorama
Room 407
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
11:30am - 12:15pmExhibitor Sessions
Exhibitor Sessions Autodesk Exhibitor Session: 3ds Max – Producing High-end Results at Scale Without Sacrificing Quality
Room 404A
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
11:30am - 12pmExhibitor Sessions
Exhibitor Sessions Microsoft Corporation Exhibitor Session: Render More with Azure and Avere
Room 512
New Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
11:45am - 12:45pmExhibitor Sessions
Exhibitor Sessions Dreamworks Exhibitor Session: The Art of Production: A Career in Animation Production Management
Room 409B
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
12pm - 12:30pmExhibitor Sessions
Exhibitor Sessions Microsoft Corporation Exhibitor Session: Teradici – Wacom Tablets with Virtual Workstations
Room 512
New Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
12pm - 12:45pmExhibitor Sessions
Exhibitor Sessions Unity Technologies Exhibitor Session: Fur in Unity! Unpacking the Sherman Real-time Animation Project
Room 407
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
12:30pm - 1:30pmExhibitor Sessions
Exhibitor Sessions Apple Inc. Presents: Introduction to RealityKit
Room 511BC
Gaming & Interactive
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
12:30pm - 1pmExhibitor Sessions
Exhibitor Sessions Microsoft Corporation Exhibitor Session: Nvidia – Bringing AI HPC and Graphics Visualization to Enterprises
Room 512
New Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
12:45pm - 1:30pmExhibitor Sessions
Exhibitor Sessions Autodesk Exhibitor Session: Open Source Support at Autodesk – USD focus (1 of 2)
Room 404A
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
12:45pm - 1:45pmExhibitor Sessions
Exhibitor Sessions Dreamworks Exhibitor Session: Open Suite - Come Connect With Us
409B
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
12:45pm - 1:30pmExhibitor Sessions
Exhibitor Sessions Unity Technologies Exhibitor Session: Hero Dad Case Study – Creating Episodic TV Shows With Unity
Room 407
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
1pm - 2pmExhibitor Sessions
Exhibitor Sessions AWS Panel: The Impact of the Cloud on Production and Collaboration
Room 303B
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
1pm - 2pmExhibitor Sessions
Exhibitor Sessions Epic Games Exhibitor Session: Ray Tracing in Unreal Engine 4.23
Room 405
Gaming & Interactive
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
1pm - 2pmExhibitor Sessions
Exhibitor Sessions Intel Exhibitor Session: Creators Meet Technology
Room 406B
Arts & Design
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
1pm - 1:30pmExhibitor Sessions
Exhibitor Sessions Microsoft Corporation Exhibitor Session: Microsoft Azure – Secure Burst Rendering to the Microsoft Cloud
Room 512
New Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
1pm - 2pmExhibitor Sessions
Exhibitor Sessions Pixar Animation Studios Exhibitor Session: Bo is Back!
Room 515A
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
1pm - 5pmExhibitor Sessions
Exhibitor Sessions Walt Disney Animation Studios Exhibitor Session: The Walt Disney Company Suite – Open Hours
Room 410
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
1:30pm - 2pmExhibitor Sessions
Exhibitor Sessions Microsoft Corporation Exhibitor Session: High Performance Computing on Azure
Room 512
New Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
1:30pm - 2:15pmExhibitor Sessions
Exhibitor Sessions Unity Technologies Exhibitor Session: Insights into achieving award-winning VR experiences shared by Baobab Studios
Room 407
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
2pm - 2:45pmExhibitor Sessions
Exhibitor Sessions Autodesk Exhibitor Session: Interactive and Flexible Rendering Workflows With Arnold Operators
Room 404A
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
2pm - 3pmExhibitor Sessions
Exhibitor Sessions AWS Exhibitor Session: Rocket Science & Rendering – Expanding Capacity for The Expanse
Room 303B
Research & Education
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
2pm - 3pmExhibitor Sessions
Exhibitor Sessions Chaos Group Exhibitor Session: Total Chaos @ SIGGRAPH – 'Game of Thrones' Main Title Design, a 10-year Journey (Elastic)
Room 409A
Arts & Design
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
2pm - 3pmExhibitor Sessions
Exhibitor Sessions Crafty Apes Go to Space: The VFX of The Orville
Room 511BC
New Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
2pm - 2:45pmExhibitor Sessions
Exhibitor Sessions Dreamworks Exhibitor Session: Student Speed Networking Events (Student Volunteers Only)
Room 409B
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
2pm - 3pmExhibitor Sessions
Exhibitor Sessions Epic Games Exhibitor Session: In-Camera VFX with Unreal Engine
Room 405
Gaming & Interactive
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
2pm - 5pmExhibitor Sessions
Exhibitor Sessions Microsoft Corporation Exhibitor Session: Microsoft Azure Training – Your Guide to Hyperscaling Your Studio
Room 512
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
2pm - 5:15pmExhibitor Sessions
Exhibitor Sessions NVIDIA Presents: Ray Tracing Gems 1.1
Room 501AB
Gaming & Interactive
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
FP
S
B
E
2:15pm - 2:45pmExhibitor Sessions
Exhibitor Sessions Unity Technologies Exhibitor Session: Learn How to Do Stylized Shading With Shader Graph
Room 407
Arts & Design
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
2:30pm - 3:30pmExhibitor Sessions
Exhibitor Sessions Intel Exhibitor Session: AnyFace – A Solution for Creating Film-industry Quality Facial Rendering and Animation Using Mainstream PCs
Room 406B
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
2:45pm - 3:30pmExhibitor Sessions
Exhibitor Sessions Unity Technologies Exhibitor Session: Terrain Tools and the Road Ahead
Room 407
Gaming & Interactive
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
3pm - 4pmExhibitor Sessions
Exhibitor Sessions AWS Panel: Producer Perspective – Scheduling, Iterations, Rendering, and Delivering
Room 303B
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
3pm - 4pmExhibitor Sessions
Exhibitor Sessions Chaos Group Exhibitor Session: Total Chaos @ SIGGRAPH – Women in Technology: Carve Your Niche in the Industry With Tips From the Pros
Room 409A
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
3pm - 4pmExhibitor Sessions
Exhibitor Sessions Pixar Animation Studios Exhibitor Session: Core Engineering @ Pixar
Room 515A
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
3:15pm - 4pmExhibitor Sessions
Exhibitor Sessions Autodesk Exhibitor Session: Open Source Support at Autodesk – MaterialX (2 of 2)
Room 404A
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
3:30pm - 4:30pmExhibitor Sessions
Exhibitor Sessions Dexta Robotics Exhibitor Session: What Makes Force Feedback Gloves the Most Intuitive Interaction Method
Room 511BC
New Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
3:30pm - 4:30pmExhibitor Sessions
Exhibitor Sessions Dreamworks Exhibitor Session: Women of DreamWorks Panel
Room 409B
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
3:30pm - 4pmExhibitor Sessions
Exhibitor Sessions Unity Technologies Exhibitor Session: Intro to Animation Rigging for Unity 2019.2
Room 407
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
4pm - 5pmExhibitor Sessions
Exhibitor Sessions AWS Exhibitor Session: Conjuring On-Demand Scalable Rendering…Over the Weekend
Room 303B
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
4pm - 5pmExhibitor Sessions
Exhibitor Sessions Chaos Group Exhibitor Session: Total Chaos @ SIGGRAPH Choreographiing Chaos – The Orville's Epic Space Battle (Pixomindo)
Room 409A
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
4pm - 4:30pmExhibitor Sessions
Exhibitor Sessions Unity Technologies Exhibitor Session: Extending the Animation Rigging Package with C#
Room 407
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
4:30pm - 5:15pmExhibitor Sessions
Exhibitor Sessions Autodesk Exhibitor Session: Autodesk Flame – AI Revolutionizes Common Tasks for VFX Compositing and Color Finishing
Room 404A
New Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
4:30pm - 5:15pmExhibitor Sessions
Exhibitor Sessions Unity Technologies Exhibitor Session: Unity AI and Machine Learning Tools for Behavior Generation
Room 407
New Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
5pm - 6pmExhibitor Sessions
Exhibitor Sessions Qumulo Exhibitor Session: Overcoming the Storage Challenges of Producing Large-format Dome Media
Room 511BC
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
5:15pm - 6pmExhibitor Sessions
Exhibitor Sessions Unity Technologies Exhibitor Session: Discover the Technology Behind 'The Heretic'
Room 407
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
Thursday, 1 August 2019 expand all · collapse all
TimeTypeSession / PresentationContributorsLocationTagPlan
9am - 10amExhibitor Sessions
Exhibitor Sessions Intel Exhibitor Session: Advanced SIMD Programming With Intel ISPC
Room 406B
Research & Education
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
9am - 5pmExhibitor Sessions
Exhibitor Sessions SideFX Exhibitor Session: Houdini Hive
402A
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
9:30am - 11amExhibitor Sessions
Exhibitor Sessions Unity Technologies Exhibitor Session: Creating Real-time VFX With the Visual Effect Graph (Hands-on Workshop)
Room 407
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
10am - 1pmExhibitor Sessions
Exhibitor Sessions Microsoft Corporation Exhibitor Session: Microsoft Azure Training – Your Guide to Hyperscaling Your Studio
Room 512
Production & Animation
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
11:30am - 1pmExhibitor Sessions
Exhibitor Sessions Unity Technologies Exhibitor Session: Learn How to Do Stylized Shading With Shader Graph (Hands-on Workshop)
Room 407
Arts & Design
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E
1:30pm - 3pmExhibitor Sessions
Exhibitor Sessions Unity Technologies Exhibitor Session: Building Beautiful Worlds With Unity's New Terrain Features (Hands-on Workshop)
Room 407
New Technologies
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
EX
XP
F
FP
S
B
E

Contact Us