Marvel Studios' Victoria Alonso Keynotes SIGGRAPH 2019

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Art Papers

The SIGGRAPH Art Papers program brings together communities of researchers and practitioners working at the intersections of art, design, humanities, science, and technology.

Technology and art fuel and support one another in new ways.

The 11th edition of SIGGRAPH Art Papers welcomes submissions that explore innovative and provocative projects in a self-reflective manner: multiple views or entry points, multicultural translation, and multigenerational communication. Proposals can be submitted in one of four main categories: 1) Project description; 2) Theory/criticism of contemporary digital art; 3) Methods/techniques of creative practices; and 4) History/media archaeology of materials and roles of artists.

To foster dialogue and diversity of topics, Art Papers are submitted in one of two types:

1) Long Papers: dedicated to describing concepts, processes, and applicability of advances in science, computer graphics, and interactive techniques. Long Papers are published as a special issue of Leonardo, the journal of the International Society for the Arts, Sciences, and Technology (MIT Press).

2) Short Papers: dedicated to discussing on-going works and visions. New to SIGGRAPH 2019 is the publication of Short Papers in the conference proceedings of SIGGRAPH, through the ACM Digital Library and ARTECA (the Leonardo Digital Library).

Both Long and Short Papers receive a rigorous and thoughtful review by at least three members of the International Jury, which is composed of renowned scholars, artists, and scientists. We follow the model established with the reputable Technical Papers program.


Art Papers Editor

Everardo Reyes

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