Check out what’s in store for SIGGRAPH 2020, 19-23 July 2020 in Washington, D.C.!

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Exhibitor Sessions: Unity Technologies Exhibitor Session: VR Rendering for Human-eye Resolution With Unity
Event TypeExhibitor Sessions
Interest Areas
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Primary Interest Areas
Gaming & Interactive
Registration Levels
EX
XP
F
FP
S
B
E
TimeTuesday, 30 July 20193pm - 3:45pm
LocationRoom 407
DescriptionRendering virtual reality in human-eye resolution is more complex than for current-generation VR headsets. In this session, you’ll find out what matters most when creating next-gen immersive experiences and what we learned developing content for Varjo’s VR-1, the first VR headset capable of human-eye resolution.
Ville Kivistö - VR Lead, Varjo

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