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9am - 10am |
Exhibitor Sessions |
Exhibitor Sessions Intel Exhibitor Session: Ray Tracing With Intel Embree and Intel OSPRay – Use Cases and Updates |
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Room 406B
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Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
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9am - 10:45am |
Exhibitor Sessions |
Exhibitor Sessions NVIDIA Presents: Real-time Ray Tracing – Special Topics and Latest Research |
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Room 501AB
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Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
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9am - 5pm |
Exhibitor Sessions |
Exhibitor Sessions SideFX Exhibitor Session: Houdini Hive |
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402A
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Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
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9am - 11am |
Exhibitor Sessions |
Exhibitor Sessions Walt Disney Animation Studios Exhibitor Session: Walt Disney Animation Studios Educator's Forum |
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Room 410
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Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
9:30am - 10am |
Exhibitor Sessions |
Exhibitor Sessions Unity Technologies Exhibitor Session: How to Leverage the Power of Immersive Storytelling With Unity |
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Room 407
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
10am - 11am |
Exhibitor Sessions |
Exhibitor Sessions AWS Exhibitor Session: Studio in the Cloud |
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|
Room 303B
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
10am - 4pm |
Exhibitor Sessions |
Exhibitor Sessions Blue Sky Studios, Inc. Exhibitor Session: Blue Sky Studios Resume Drop Off |
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Room 301A
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Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
10am - 11am |
Exhibitor Sessions |
Exhibitor Sessions Chaos Group Exhibitor Session: Total Chaos @ SIGGRAPH – Beyond Pretty Pictures, Using Rendering to Push the Boundaries of Full-color, 3D-printed Objects |
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Room 409A
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Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
10am - 10:45am |
Exhibitor Sessions |
Exhibitor Sessions Dreamworks Exhibitor Session: How to Fly With Dragons: DreamWorks XR Experiences |
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409B
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
10am - 11am |
Exhibitor Sessions |
Exhibitor Sessions Epic Games Exhibitor Session: Causing Chaos: The Future of Physics and Destruction in Unreal Engine |
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Room 405
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
10am - 10:30am |
Exhibitor Sessions |
Exhibitor Sessions Intel Exhibitor Session: Intel Open Image Denoise – Optimized CPU Denoising |
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Room 406B
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
10am - 10:30am |
Exhibitor Sessions |
Exhibitor Sessions Microsoft Corporation Exhibitor Session: Support Partners – Building Media Workflows in Azure |
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Room 512
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
10am - 10:30am |
Exhibitor Sessions |
Exhibitor Sessions Unity Technologies Exhibitor Session: Welcome to PHAROS- A story of AR with Childish Gambino |
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|
Room 407
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
10:15am - 11am |
Exhibitor Sessions |
Exhibitor Sessions Autodesk Exhibitor Session: Bifrost – It’s Here! |
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Room 404A
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
10:30am - 11:30am |
Exhibitor Sessions |
Exhibitor Sessions Carbon, Inc. Exhibitor Session: Computational Geometry and Software at Carbon |
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|
Room 511BC
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
10:30am - 11am |
Exhibitor Sessions |
Exhibitor Sessions Microsoft Corporation Exhibitor Session: Bebop – Making Life in the Cloud More Creative |
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|
Room 512
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
10:30am - 11:15am |
Exhibitor Sessions |
Exhibitor Sessions Unity Technologies Exhibitor Session: Unity for Film – Our Roadmap, Technologies, and Case Studies |
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|
Room 407
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
10:45am - 11:45am |
Exhibitor Sessions |
Exhibitor Sessions Dreamworks Exhibitor Session: Open Suite - Come Connect With Us |
|
|
409B
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
10:45am - 12:15pm |
Exhibitor Sessions |
Exhibitor Sessions NVIDIA Presents: Advanced Real-time Ray Tracing Tutorial |
|
|
Room 501AB
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
11am - 12pm |
Exhibitor Sessions |
Exhibitor Sessions AWS Exhibitor Session: Creating Apocalyptic VFX for Good Omens |
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|
Room 303B
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
11am - 12pm |
Exhibitor Sessions |
Exhibitor Sessions Chaos Group Exhibitor Session: Total Chaos @ SIGGRAPH – Innovative Real-time Solutions, Where Tech, Art, and Film Converge (Method Studios) |
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|
Room 409A
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
11am - 12pm |
Exhibitor Sessions |
Exhibitor Sessions Epic Games Exhibitor Session: Virtual Production in Unreal Engine |
|
|
Room 405
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
11am - 12pm |
Exhibitor Sessions |
Exhibitor Sessions Intel Exhibitor Session: Enhancing and Accelerating Your AI and Machine Learning Solution Through Intel Integrated Graphics |
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|
Room 406B
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
11am - 11:30am |
Exhibitor Sessions |
Exhibitor Sessions Microsoft Corporation Exhibitor Session: Large Scale Rendering on Azure |
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|
Room 512
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
11:15am - 12pm |
Exhibitor Sessions |
Exhibitor Sessions Unity Technologies Exhibitor Session: Unity at MPC Film – Real-time Set Dressing With Diorama |
|
|
Room 407
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
11:30am - 12:15pm |
Exhibitor Sessions |
Exhibitor Sessions Autodesk Exhibitor Session: 3ds Max – Producing High-end Results at Scale Without Sacrificing Quality |
|
|
Room 404A
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
11:30am - 12pm |
Exhibitor Sessions |
Exhibitor Sessions Microsoft Corporation Exhibitor Session: Render More with Azure and Avere |
|
|
Room 512
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
11:45am - 12:45pm |
Exhibitor Sessions |
Exhibitor Sessions Dreamworks Exhibitor Session: The Art of Production: A Career in Animation Production Management |
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|
Room 409B
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
12pm - 12:30pm |
Exhibitor Sessions |
Exhibitor Sessions Microsoft Corporation Exhibitor Session: Teradici – Wacom Tablets with Virtual Workstations |
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|
Room 512
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
12pm - 12:45pm |
Exhibitor Sessions |
Exhibitor Sessions Unity Technologies Exhibitor Session: Fur in Unity! Unpacking the Sherman Real-time Animation Project |
|
|
Room 407
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
12:30pm - 1:30pm |
Exhibitor Sessions |
Exhibitor Sessions Apple Inc. Presents: Introduction to RealityKit |
|
|
Room 511BC
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
12:30pm - 1pm |
Exhibitor Sessions |
Exhibitor Sessions Microsoft Corporation Exhibitor Session: Nvidia – Bringing AI HPC and Graphics Visualization to Enterprises |
|
|
Room 512
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
12:45pm - 1:30pm |
Exhibitor Sessions |
Exhibitor Sessions Autodesk Exhibitor Session: Open Source Support at Autodesk – USD focus (1 of 2) |
|
|
Room 404A
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
12:45pm - 1:45pm |
Exhibitor Sessions |
Exhibitor Sessions Dreamworks Exhibitor Session: Open Suite - Come Connect With Us |
|
|
409B
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
12:45pm - 1:30pm |
Exhibitor Sessions |
Exhibitor Sessions Unity Technologies Exhibitor Session: Hero Dad Case Study – Creating Episodic TV Shows With Unity |
|
|
Room 407
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
1pm - 2pm |
Exhibitor Sessions |
Exhibitor Sessions AWS Panel: The Impact of the Cloud on Production and Collaboration |
|
|
Room 303B
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
1pm - 2pm |
Exhibitor Sessions |
Exhibitor Sessions Epic Games Exhibitor Session: Ray Tracing in Unreal Engine 4.23 |
|
|
Room 405
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
1pm - 2pm |
Exhibitor Sessions |
Exhibitor Sessions Intel Exhibitor Session: Creators Meet Technology |
|
|
Room 406B
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
1pm - 1:30pm |
Exhibitor Sessions |
Exhibitor Sessions Microsoft Corporation Exhibitor Session: Microsoft Azure – Secure Burst Rendering to the Microsoft Cloud |
|
|
Room 512
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
1pm - 2pm |
Exhibitor Sessions |
Exhibitor Sessions Pixar Animation Studios Exhibitor Session: Bo is Back! |
|
|
Room 515A
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
1pm - 5pm |
Exhibitor Sessions |
Exhibitor Sessions Walt Disney Animation Studios Exhibitor Session: The Walt Disney Company Suite – Open Hours |
|
|
Room 410
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
1:30pm - 2pm |
Exhibitor Sessions |
Exhibitor Sessions Microsoft Corporation Exhibitor Session: High Performance Computing on Azure |
|
|
Room 512
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
1:30pm - 2:15pm |
Exhibitor Sessions |
Exhibitor Sessions Unity Technologies Exhibitor Session: Insights into achieving award-winning VR experiences shared by Baobab Studios |
|
|
Room 407
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
2pm - 2:45pm |
Exhibitor Sessions |
Exhibitor Sessions Autodesk Exhibitor Session: Interactive and Flexible Rendering Workflows With Arnold Operators |
|
|
Room 404A
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
2pm - 3pm |
Exhibitor Sessions |
Exhibitor Sessions AWS Exhibitor Session: Rocket Science & Rendering – Expanding Capacity for The Expanse |
|
|
Room 303B
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
2pm - 3pm |
Exhibitor Sessions |
Exhibitor Sessions Chaos Group Exhibitor Session: Total Chaos @ SIGGRAPH – 'Game of Thrones' Main Title Design, a 10-year Journey (Elastic) |
|
|
Room 409A
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
2pm - 3pm |
Exhibitor Sessions |
Exhibitor Sessions Crafty Apes Go to Space: The VFX of The Orville |
|
|
Room 511BC
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
2pm - 2:45pm |
Exhibitor Sessions |
Exhibitor Sessions Dreamworks Exhibitor Session: Student Speed Networking Events (Student Volunteers Only) |
|
|
Room 409B
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
2pm - 3pm |
Exhibitor Sessions |
Exhibitor Sessions Epic Games Exhibitor Session: In-Camera VFX with Unreal Engine |
|
|
Room 405
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
2pm - 5pm |
Exhibitor Sessions |
Exhibitor Sessions Microsoft Corporation Exhibitor Session: Microsoft Azure Training – Your Guide to Hyperscaling Your Studio |
|
|
Room 512
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
2pm - 5:15pm |
Exhibitor Sessions |
Exhibitor Sessions NVIDIA Presents: Ray Tracing Gems 1.1 |
|
|
Room 501AB
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
2:15pm - 2:45pm |
Exhibitor Sessions |
Exhibitor Sessions Unity Technologies Exhibitor Session: Learn How to Do Stylized Shading With Shader Graph |
|
|
Room 407
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
2:30pm - 3:30pm |
Exhibitor Sessions |
Exhibitor Sessions Intel Exhibitor Session: AnyFace – A Solution for Creating Film-industry Quality Facial Rendering and Animation Using Mainstream PCs |
|
|
Room 406B
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
2:45pm - 3:30pm |
Exhibitor Sessions |
Exhibitor Sessions Unity Technologies Exhibitor Session: Terrain Tools and the Road Ahead |
|
|
Room 407
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
3pm - 4pm |
Exhibitor Sessions |
Exhibitor Sessions AWS Panel: Producer Perspective – Scheduling, Iterations, Rendering, and Delivering |
|
|
Room 303B
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
3pm - 4pm |
Exhibitor Sessions |
Exhibitor Sessions Chaos Group Exhibitor Session: Total Chaos @ SIGGRAPH – Women in Technology: Carve Your Niche in the Industry With Tips From the Pros |
|
|
Room 409A
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
3pm - 4pm |
Exhibitor Sessions |
Exhibitor Sessions Pixar Animation Studios Exhibitor Session: Core Engineering @ Pixar |
|
|
Room 515A
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
3:15pm - 4pm |
Exhibitor Sessions |
Exhibitor Sessions Autodesk Exhibitor Session: Open Source Support at Autodesk – MaterialX (2 of 2) |
|
|
Room 404A
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
3:30pm - 4:30pm |
Exhibitor Sessions |
Exhibitor Sessions Dexta Robotics Exhibitor Session: What Makes Force Feedback Gloves the Most Intuitive Interaction Method |
|
|
Room 511BC
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
3:30pm - 4:30pm |
Exhibitor Sessions |
Exhibitor Sessions Dreamworks Exhibitor Session: Women of DreamWorks Panel |
|
|
Room 409B
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
3:30pm - 4pm |
Exhibitor Sessions |
Exhibitor Sessions Unity Technologies Exhibitor Session: Intro to Animation Rigging for Unity 2019.2 |
|
|
Room 407
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
4pm - 5pm |
Exhibitor Sessions |
Exhibitor Sessions AWS Exhibitor Session: Conjuring On-Demand Scalable Rendering…Over the Weekend |
|
|
Room 303B
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
4pm - 5pm |
Exhibitor Sessions |
Exhibitor Sessions Chaos Group Exhibitor Session: Total Chaos @ SIGGRAPH Choreographiing Chaos – The Orville's Epic Space Battle (Pixomindo) |
|
|
Room 409A
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
4pm - 4:30pm |
Exhibitor Sessions |
Exhibitor Sessions Unity Technologies Exhibitor Session: Extending the Animation Rigging Package with C# |
|
|
Room 407
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
4:30pm - 5:15pm |
Exhibitor Sessions |
Exhibitor Sessions Autodesk Exhibitor Session: Autodesk Flame – AI Revolutionizes Common Tasks for VFX Compositing and Color Finishing |
|
|
Room 404A
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
4:30pm - 5:15pm |
Exhibitor Sessions |
Exhibitor Sessions Unity Technologies Exhibitor Session: Unity AI and Machine Learning Tools for Behavior Generation |
|
|
Room 407
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
5pm - 6pm |
Exhibitor Sessions |
Exhibitor Sessions Qumulo Exhibitor Session: Overcoming the Storage Challenges of Producing Large-format Dome Media |
|
|
Room 511BC
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|
|
5:15pm - 6pm |
Exhibitor Sessions |
Exhibitor Sessions Unity Technologies Exhibitor Session: Discover the Technology Behind 'The Heretic' |
|
|
Room 407
|
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
|
|