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Exhibitor Sessions: NVIDIA Presents: NVIDIA Omniverse - An Open, USD Based Collaboration Platform for Constructing and Simulating Virtual Worlds
Event TypeExhibitor Sessions
Interest Areas
Arts & Design
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Primary Interest Areas
Gaming & Interactive
Registration Levels
EX
XP
F
FP
S
B
E
TimeTuesday, 30 July 201911am - 12:15pm
LocationRoom 501AB
DescriptionSpeakers: Michael Kass, Distinguished Engineer (NVIDIA); Frank DeLise, Senior Director, Product Management (NVIDIA); Tae-Young Kim, Senior Director, Graphics AI (NVIDIA)

Talk Description: With NVIDIA Omniverse, teams can interactively work together to create, animate, and render 3D worlds using industry-standard creative software. Join our session to see what’s new and explore the modules that make up Omniverse and how they create a seamless experience for end users.
This will be an interactive session with live demonstrations of real-time collaborative ray tracing on USD content.
Overview:
• Understand the creative workflows that can be used in Omniverse
• Learn about the modules and open technologies—such as USD, Hydra, Material Definition Language (MDL), and PhysX—that NVIDIA has integrated to create the platform
• Know how to engage with the community to influence the Omniverse roadmap
• Live QA with key architects of Omniverse technology

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