Session TimeSunday, 28 July 20191:30pm - 5:30pmMonday, 29 July 201912:15pm - 1:15pmWednesday, 31 July 201912:15pm - 1:15pm
LocationSouth Hall J
DescriptionPOSTER SESSIONS: MONDAY, 29 JULY and WEDNESDAY, 31 JULY, 12:15-1:15 PM
Appropriately chosen user interfaces are essential parts of immersive augmented reality experiences. Regular user interfaces cannot be efficiently used for interactive, real-time augmented reality applications. In this study, a gesture-controlled educational gaming experience is described, where gesture recognition relies on deep learning methods. Our implementation is able to replace a depth-camera based gesture recognition system using a conventional camera while ensuring the same level of recognition accuracy.