DescriptionThe primary purpose of the workshop is to improve the understanding of and discuss potential solutions for cybersickness, the motion sickness associated with immersive environments. The workshop will be a full-day deep dive into cybersickness, including review of the challenges XR technology pose to human physiology, the magnitude of the problem, (variability in) susceptibility, and decay rates. Participants will help in devising potential solutions and developing a Cybersickness Research Roadmap that identifies critical, cybersickness-relevant research questions that need to be addressed in order to realize the safe and effective proliferation of XR technology.
Predicting and Preventing Cybersickness - Bas Rokers
Human System Adaptation and its Significance to Extended Realities - Cali Fidopiastis
Postural instability and cybersickness - Thomas Stoffregen
Implications of motion sickness for military operations: from training to the battlefield - Mark Dennison
A Reconsideration of Some Factors Thought to Contribute to Sickness During Real or Apparent Motion - Benton Lawson
Multisensory reweighting and cybersickness - Seamas Weech