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Appy hour
call for submissions

This is your app’s big break.

Submit Now!

Submit your app to SIGGRAPH 2019 to get your work in front of the industry. Whether your app uses augmented reality, high-end mobile gaming, computational photography, image manipulation, location-based gaming, content creation or anything else mobile devices (smartphones, tablets, hybrids) can do, you are invited to submit your project to SIGGRAPH 2019’s Appy Hour.

If your app is selected, you will receive: a spot to set up shop with your devices; a sign with your name and app screenshot; and promotion of your app as part of overall SIGGRAPH and Appy Hour promotions, including social media and press. Appy Hour provides you with the feedback, new ideas and valuable contacts you need to help move your efforts along.

How to submit

Submissions are due by 22:00 UTC/GMT, 12 February 2019.

Log into the submission portal, select “Make a New Submission tab,” and then select the Appy Hour form. To see the information you will need to submit, view the Sample Submission Form.

For more information about uploading files for your submission, please see Uploading Files.

Evaluation

Each submission will be judged on five criteria:

  • Innovation
  • Novelty
  • Graphical Attractiveness
  • Creativity
  • Technical Achievement

The jury will only accept work that can be presented in person at SIGGRAPH 2019.

Upon acceptance

1. Submit a two-page abstract. Please prepare your abstract using these templates and instructions. If we do not receive your two-page abstract by 15 May, you will not be allowed to present at SIGGRAPH 2019.

2. Submit a 30-second video summarizing the key contributions of your app to be used for promotional trailers. The video must adhere to the following specifications:

  • Quicktime .mov format required, H.264 codec export
  • 29.97 FPS
  • 16:9 aspect ratio
  • 30 seconds duration maximum (shorter than 30 seconds is OK, but not longer).
  • Musical background audio track without vocals that you have permissions to use in the audio track of this video.

You are also required to attend and present your work at SIGGRAPH 2019 in Los Angeles, California. At SIGGRAPH 2019, accepted submitters will show their work during Appy Hour, where attendees will have the opportunity to see your work displayed, and you will have the opportunity to network with other app developers, gaming companies, etc.

Registration and travel costs to attend SIGGRAPH 2019 are at your own expense, except for the contributor of record, who will receive recognition as specified in SIGGRAPH 2019’s Recognition Policy.

You will receive information on when and where your work will be demonstrated at SIGGRAPH 2019.

Timeline

22:00 UTC/GMT, 12 February 2019
Submission deadline.

Mid April
Acceptance or rejection notices are sent to all submitters.

15 May

  • Deadline to make any changes to materials for publication.
  • Two-page abstract due. If we do not receive your two-page maximum abstract by 15 May, you will not be allowed to present at SIGGRAPH 2019.
  • A 30-second video due. To be used for promotional purposes.

28 July – 1 August 2019
SIGGRAPH 2019
Los Angeles Convention Center
Los Angeles, California

ACM Rights Management Form

If Your Work is Accepted for Presentation at SIGGRAPH 2019: You must complete the ACM Rights Management Form. The form will be sent to all submitters whose work is accepted.

Your representative image and text may be used for promotional purposes. Several SIGGRAPH 2019 programs – Art Gallery, Art Papers, Real-Time Live!, Technical Papers, and all installation programs – will prepare preview videos for pre-conference promotion of accepted content, which may include a portion of the video you submitted for review. You have the ability to grant or deny us the ability to use the representative image and submitted video for these purposes.

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